![]() ![]() Can you talk about the team’s process when it came to coming up with these ridiculous character types that we get to face off against? James, what I really noticed playing the game is you had some real fun with the enemy designs, like the luchador pigs. Being this involved in this type of game - a JRPG game - it is something that is very authentic to my industry in that it’s obviously not true sport, and a simulation game is really simulating the sporting aspect. At TNA, I was involved in every facet of putting out a video game with the folks at Midway. There’s been simulation games that I’ve been a part of as a talent since the ’90s. The vision was laid out of WrestleQuest at the stage of the game when I was brought on board several years ago is something that I fell in love with. My grandmother got into the business selling wrestling tickets and then worked her way up on the business side to being a promoter. My family’s been in the business since 1946. ![]() The line that is used as a marketing line, “A love letter to professional wrestling,” that was right up my alley. We weren’t talking WrestleQuest, we were talking about gamifying a live event, –which is right up my alley, being in the live event business for years and years. All kidding aside, from my very first conversations with James and Mega Cat Studios, we were talking about a completely different project. My fancy title there, Tyler, that I’m going to try to impress you with - it impresses me - is Executive Producer of Wrestling in WrestleQuest. Jeff Jarrett: I am! I dove head first, so to speak. You’re not just lending your appearance - you’re going all out promoting this. It’s such a celebration of what makes Pro Wrestling so great and so fun, which is the characters. I feel sorry for the pirate, so I let the tilt bump him up to above average.don't expect this to happen often, though.Tyler Treese: Jeff, tell me a bit about how you got involved with WrestleQuest. He has something of a storyline attached to him, that kind of peeters out along the way, but at least they tried, points for effort! His son & daughter whom he apparantly abandoned for dead/didn't know about/whatever (I've since forgotten their entire story arch) have seemingly switched common sex roles.But Marcy turned out okay without him, so I guess that's something? He gives a good quote, though he says it's something Zelbess would say.that thing about the mirror and how no one looks at it as what it really is or something.the actual quote itself is better than my half-assed attempt at remembering what it was. He has a stupid bird/dinosaur thing cutely-pirately?-named Polly. Tilt Factor - He's a pirate-automatic bonus points. He didn't have a stupid speech impediment either and, being a pirate, it would have been easy for them to make listening to him oh-my-god-is-this-really-happening-pirates-of-the-carribean-3-what-the-fuck-were-they-thinking stupid.Ĭombat Usefulness - He uses a sword, which makes sense.Lots of characters use swords in CC too, but the sword is a fairly widespread weapon, so I'll allow it (where I wouldn't for throwing blades or gloves?).His final tech Invincible was pretty cool looking too.ĮDIT: Oh, yeah, I forgot he was one of only three characters who could steal! And he's the only one you'll have around to steal from the Dragons too.Now I feel better about his grade. But he does have a tatoo.Of what appears to be a skull with wings or something.*eye roll* And he has a pony-tail.*both eyes roll as opposed to the singular eye roll* BUT! He's got a bitchin Tom Selleck (Magnum P.I. Yeay, I didn't miss a poll over the weekend!Ĭharacter Design - He's a pirate, but he doesn't fall back on the standard cliché of peg-leg or eye-patch. Judging from the fact that I actually enjoy choosing to have Fargo in my party when I need replacements for my usual crew, I'm giving him an A. Definitely one of the better characters in Cross. And all this is discovered through the linear progression of the plot, thus giving the player more exposure to Fargo as a whole. He also kicked his own ass in Home, and smacked some sense into his shameful counterpart by hijacking the S.S. As well, he can definitely hold his own in a battle, and is certainly better suited to take punishment than most of your allies. From the ever-useful ability to steal (and thus obtaining various things like the plates from the dragons), he adds utility. Haven't used Fargo a lot since I go for the whole Serge, Kid, Glenn triad when I can, but when you lose those allies as Lynx, Fargo is definitely there to pick up the slack. Fargo appears relatively benign upon first glance, but his looks hide a dangerous and rather impressive character beneath. Not much to add besides what has already been said. ![]()
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